#include "Base.h"
#include <iostream>

using namespace std;

Base::Base(int ii): i(ii)
{
    cout << "Base Constructor" << endl;
}

Base::~Base()
{
    cout << "Base Destructor" << endl;
}

void Base::set(int ii) {
    i = ii;
}

void Base::print() {
    std::cout << " i = " << i << std::endl;
}